Doom 2 Wad 1.9

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  1. Doom 2 1.9 Wad
  2. Lazy Doomers' Patching Tool, For IWAD Patching To Various Versions
  3. The Official Doom FAQ
  4. See Full List On Doomwiki.org


2010-09-03 - Jon Dowland doom-wad-shareware (1.9.fixed-1) unstable; urgency=low. Correct upstream version. Closes: #589972. New maintainers. Closes: #589972. New maintainers. Thanks Joe Drew for maintaining this package for over ten years!. simplify packaging (we distribute a single file). Adjust package description to. DOOM2.wad by id Software. Topics Doom, Sequel, FPS, Classic Game Collection opensourcemedia Language English. An IWAD file of DOOM 2 Addeddate 2018-10-23 18:28:44.

ZDoom now comes in multiple flavours! The primary port, GZDoom, sports advanced hardware (OpenGL) and enhanced software rendering capabilities, while the port LZDoom serves as an alternative with a different feature set, detailed below. Although the parent ZDoom codebase has been discontinued, the latest official release is available here for posterity.

GZDoom is the latest version targeting current systems with modern graphics hardware. (Vulkan/OpenGL 4.5 capability recommended, but the minimum requirement for the hardware renderer is OpenGL 3.3, the minimum for the software renderer is Direct3D 9)

LZDoom is based on an older version of GZDoom. It does not provide all features currently supported by GZDoom but in turn is capable of running the hardware renderer on older hardware which does not support modern OpenGL features.

Want more features? Get more out of GZDoom! The release builds are not all that GZDoom has to offer. If you want to stay ahead of development, try out some Dev Builds and be the first to try out the newest features in development, before everyone else does! In doing so you can help to ensure releases are smoother, by reporting any bugs that you may find! LZDoom Builds also available!

Doom 2 1.9 Wad

GZDoom v4.6.1
Primary | 2021-07-25
LZDoom v3.88a
Alternative | 2021-08-08
ZDoom v2.8.1
Discontinued | 2016-02-21

For help getting started, see the online documentation in the wiki. You need to provide your own game IWAD. If you do not have a copy of a doom-engine game, the easiest way to obtain them is to purchase them from Steam or GOG. When you download them from either of these stores, ZDoom will automatically find them.

Support

ZDL

Want a simple launcher to make using ZDoom easier? Try this.

Editing

Everything you need to start creating ZDoom mods.

SLADE 3

A full-fledged level and resource editor for Doom; which supports most *ZDoom features. Available for Windows, Mac, and Linux.

Ultimate Doom Builder

A level editor with complete support of *ZDoom features. Windows-only.

ACC 1.58 Windows Version

ACS script compiler for use with ZDoom and/or Hexen. This is not the version of ACC released by Raven. It supports all of ZDoom's language extensions.

ACC 1.58 Mac OS X Version

Mac OS X version of the ACC script compiler. Command-line utility only; requires terminal to run, no .app package included.

ACC 1.58 Linux Version(32-bit)

Linux version of the ACC script compiler. Command-line utility only; requires terminal to run.

ZDBSP 1.19

This is a standalone version of ZDoom's internal node builder. Its most important feature is that it knows about polyobjects, but it can also build GL nodes if you don't want to wait for glBSP to do it. At the time of writing, it is also the only nodebuilder with UDMF support.

Utilities

These tools support a few special editing and playing scenarios.

WadSmoosh

Merges your Doom IWADs (Doom, Doom 2, Final Doom, Master Levels, etc.) into a single IWAD, allowing players to switch between games without relaunching.

WadExt

A command-line utility that extracts the contents of a WAD to a (mostly) pk3-compatible folder structure. Useful for converting old mods or setting up advanced development workflows.

MAPINFO Converter

This is a command-line utility written by Graf Zahl to convert old-format MAPINFO lumps to new-format ones. See the original forum thread for more information.

This package contains both a Windows binary and source code.

Misc Editing Utilities

Includes the programs zwadconv, swantbls, and listacs. Zwadconv converts old maps to the Hexen format used by ZDoom natively. Swantbls creates SWITCHES and ANIMATED lumps used by BOOM. Listacs is an ACS script disassembler (not decompiler).

Utility Source Code

Cached

Contains the source code for the editing utilities.

Miscellaneous

The following files are mostly of historic interest.

ACC 1.58 Source Code

This is the latest source code for ZDoom's version of ACC. It includes both a makefile for GCC and a project file for Visual C++ 6, so you can build a Windows, DOS, or Linux version. It is also available on its GitHub repository.

ACC 1.58 WadAuthor/DOS Version

This version of ACC is only if you're old-school and using WadAuthor or a DOS-based editor like ZETH.

FluidSynth DLL (version 1.1.6)
(64-bit version)

ZDoom supports using FluidSynth for MIDI playback. To use it, extract libfluidsynth.dll to the same directory as zdoom.exe and then configure it from within ZDoom. FluidSynth is bundled with GZDoom since v3.1.0, so this separate download is only useful for older versions.

TiMidity++

ZDoom supports using TiMidity++ for MIDI playback. To use it, extract timidity.exe and timidity.cfg and read the instructions. TiMidity++ has become an internal player integrated within GZDoom since v3.3.0, so this separate download is only useful for older versions.

TiMidity++ Source Code

This is the source code for ZDoom's custom version of TiMidity++. Alternatively, a patch with the custom changes can be downloaded and applied on the original TiMidity++ source code.

WadAuthor Configuration Files

Contains a wcf file for use with WadAuthor.

ZDBSP 1.19 Source Code

This is the source code for ZDBSP 1.19. The build system uses CMake, so you can generate project files for any version of Visual C++ from 6 up or several other IDEs, or you can create Makefiles as well. It is also available on its GitHub repository.

ZETH 4.17 Level Editor

A DETH-based editor for ZDoom that runs in a DOS box. Comes with minimal documentation. If you don't already know how to use DETH, you should go find a good tutorial that explains it. If you plan on doing any ACS scripting, you should be sure to also download ACC below.

ZETH 4.17 Source Code

This is the source code for ZETH. Hopefully somebody will find it useful.

Old (1999) Demonstration WAD

Shows off some of the features that were new as of ZDoom 1.22.

Old (1999) Editing Reference

Downloadable copy of the Editing Reference for offline viewing. This has only been updated for ZDoom 1.22. For ZDoom features added since then, you should consult the wiki documentation instead.


Upgrade from Doom 2 v.1.666 to 1.7a (67K)

Upgrade from Doom 2 v.1.7 to 1.7a (62K)

Upgrade from Doom 2 v.1.8 to 1.9 (148K)

Upgrade from Doom 2 v.1.7a to 1.9 (424K)

Simpsons Doom 2(2707K)- This one is awesome. You have almost all of the simpsons characters here, all new sounds, all items are replaced with new graphics and you are Homer Simpson. I had no problems with downloading and/or running this.

Star Trek Doom(718K) - This is also a great wad. It is a very detailed replica ofthe NCC1701E Next Generation Starship. You've got the elevators, a good set of graphics, new sounds. I had no problems with downloading and/or running this.

Christmas Doom(1897K) - This wad is not bad. You are Santa Claus and you runaround shooting evil creatures. There is a sound wad included here that will replace the normal music with christmas music. Another effect that this game has is the illusion that it is snowing outside. Make sure you copy your doom2.wad and put it into a different directory because Christmas Doom overwrites your doom2.wad in your doom2 directory!

Star Wars Doom(1973K) - This wad is one of the best. It replaces all the creatures with creatures from the Star Wars trilogy. These graphics are nicely done. The weapons are also redone very nicely. All the weapons are also from the Star Wars trilogy. This wad is even better if you download the seperate sound wad(646K) that complements it well. I had no problems with downloading and/or running this.

Computer Deathmatch(449K) - The best part of doom is deathmatch right? Well, this program is unbelievable. You can play the computer in a simulated deathmatch. You get to play 3 computer opponenets at once all trying to kill each other just like a real 4-way deathmatch! The opponents are very realistic. They do everything a real opponent does. They even strafe. This is great for practicing for deathmatches. No doom guru's software library is complete without a copy of this. If you want more wads for this, you can get them here. (62K)This file is freaky. It is a little tricky to start it after installation, and sometimes it's no problem at all. If it freezes when starting then reboot your computer. You may have to reboot it a couple of times in this manner but it will finally start up and you will never have to reboot it again. It will run fine for the rest of it's life. The extra wads also overwrite your original doom 2 wad so make a back up of it.

Aliens Doom(2053K) - This is probably the best done wad that there is. It replaces everything in doom 2. The walls are new, the monsters are the aliens of course, the weapons are almost all new and are very cool. The artwork is great, and the sounds aren't bad either. If you haven't played this one yet, download it now!I had no problems with downloading and/or running this.

NIN Music Replacement(199K) - This is alright. It replaces the music in doom 2 with various NIN music but no vocals. The music composition is not that good though. But I'm sure all the NIN fans will enjoy it. I had no problems with downloading and/or running this.

30 Tunes in 1(365K) - This wad replaces the music in doom 2 with 30 various tunes, 1 for each level. This is the best music replacement file I have run accross. It's definetely worth a try. I had no problems with downloading and/or running this.

idbeholdX => X=either s, i, v, a, r, l. s gives you the Berserk Pack.

Lazy Doomers' Patching Tool, For IWAD Patching To Various Versions

i gives you invisibility. v

The Official Doom FAQ

gives you invulnerability. a gives you the computer map. r gives you the radiation suit. l gives you the Light Amplification Visor.

idchoppers => gives you the chainsaw.

idclevXX => Warps you to a level of your choice. XX=level number. Example:idclev02 will warp you to level 2. idclev31 will warp you to level 31.

idclip => Walk through walls on/off

iddt => Shows you the whole map. When done again shows you the whole map, and all the items and monsters.

iddqd => You cannot be injured on/off(God Mode)

idfa => Gives you all the weapons with full amunition.

See Full List On Doomwiki.org

idkfa => Gives you all the weapons with full amunition and all the keys

idmypos => Gives your opponent your position on the map during deathmatch.

idmusXX => Changes the music in the level to the music of the level number in XX.


This page will be an archive within a couple months due to the release of Quake. Additions to this page will slow down for this same reason as the Quake Page gets better. I have also stopped looking for Doom 2 wads.jozz@ptd.net



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